I've been DMing a shifting roster of gamers in Central Virginia for seven or eight years now, and I've been gaming in some form for as long as I can remember. We've been through a few traditional fantasy games (years long, in most cases) at this point - castles have been sieged, dragons slain, phylacteries destroyed, planes traversed. In order to give everyone something a little different I came up with the world of The Crucible - a mash-up of a bunch of ideas, systems, characters and influences that I've had rolling around in my head for a few years. At it's heart it is a post-apocalyptic world, with a heavy western steampunk bent - though I created the world with DMing in mind - and nearly every idea can be incorporated with only a little thematic tweaking. Goblins? We've got that - or at least a close enough proxy we've dubbed Grems. Magic? Sure thing, rebranded as Thaumaturgy. Undead? Of course, right next to the airships, clockwork golems, and genetically-uplifted Moreaus in the back.
|The Esperanza Nueva Basin|
The rules we run with are a cobbled mixture of D&D 3.5 (the system nearest and dearest to most of our hearts), with bits pulled from d20, Darwin's World, and Deadlands, along with a healthy dose of long-standing house rules. I know it sounds like a completely unmanageable and nightmarish home-brew disaster - but it ain't.
I spend a good amount of time scouring miniature and modelling sites for ideas, inspiration, tips, and the like - and I figured it couldn't hurt to put up some of my own work. Anyhow - that's the plan. Works in progress, finished minis and terrain, tips, caveats, campaign ideas, statblocks and tables. Just another role-playing game DM miniature modelling site. There are many like it, but this one is mine.